![]() ![]() So if for instance, you encounter 5 puppets in front of a bunker, increasing the ExteriorPawn value to 2.0 will net you 10 puppets instead. Increasing these values will affect how much puppets can spawn in an area. These lines will determine the maximum amount of puppets in the game at any time but they will not increase the amount spawned in a single area. MaxAllowedInteriorPawnsInWorld=64 - Puppets that spawn inside of buildings. MaxAllowedExteriorPawnsInWorld=64 - Puppets that spawn around POI's, in city streets, MaxAllowedWildPawnsInWorld=64 - Puppets spawning in the wilderness, away from POI's, etc. MaxAllowedZombiesInWorld=64 - Maximum possible number of all puppets in the game so they will actually spawn once you're in a certain radius near the spawn marker. Originally posted by Bunny "Animals and puppets won't spawn immediately across the whole map even if you put in higher numbers, that's because we have to go easy on the performance costs. These three are spawn modifiers for zombies.īe careful adjusting these values too high as you will get ganked once zombies begin to spawn again. If you want more zombies don't worry about adjusting the "MaxAllowedZombiesInWorld=64" instead I recommend adjusting these three: ini file will be generated.Īnd that's it! I will go through some of these settings so you're not completely lost. ini isn't updated simply delete the "ServerSettings.ini" file and startup your SCUM game, upon startup a new. If you are MISSING some of these lines, your. Or somewhere along those lines, if not, and you are MISSING some of these lines don't worry, continue reading.ġ9.) The lines above are ALL the settings for your Single-player experience, and all can be tweaked to your liking. SpawnerGroupsExpirationTimeInMinutesMultiplier=1 ![]() InteriorPawnSpawningCheckTimeInSeconds=0.0 18) Once you're in the file it should look like this:ĮxteriorPawnSpawningCheckTimeInSeconds=0.0 ![]()
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